#pragma once
#include "NxPhysics.h"
#include "CreateObject.h"

class FourthModule
{
private:
	NxScene* m_scene;
	CreateObject m_object;
	NxVec3 m_position;

public:
	FourthModule(NxScene* scene, NxVec3 position);
	~FourthModule(void);

	NxActor* CreateFourthModule(void);

private:
	void createSlope(const NxVec3& position);
	void createWindmill(const NxVec3& position);
	void createBin(const NxVec3& position);
};
